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TED Artist Talk

Updated: Mar 5, 2020

The artist, Cornelia Geppert made a video game called "Sea of Solitude" which is a game you play out, fighting agaisnt monsters. But Geppert added some ideas in stored among the monsters. What she added was a battle of a character against loneliness and self-doubt. I find this very cool considering that these feelings can be difficult to defeat, just like monsters in the game. She said herself that she has experienced this before, the feeling of being alone and second guessing her actions in a story inside of a video game. The reason of this making is to help the people see and feel how it felt like to be lonely and doubting nearly every time in your life, fighting against these monsters every time they come. The character is herself and the game is her life, you're playing as her going through the struggles in her life. She connects her feelings, attitude, situation during the entire time in the game. The monsters are actually other people who are feeling the same way as she is their lives being shown and how they react in their situations. Her work is outstanding and shows so much compose of feelings and connection between each and every one of us. We all experienced it before, and it is hopeless to stop it.


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